2017/06/27

I do not have much time.

Recently, I can not have time to modding. Wait a moment for the update. It will be fixed during this week.

2017/06/12

Spawn condition

Changed spawn condition of additional mob. It was always making a situation that puts herself in danger, but it seems to be unpopular. Slightly different from the vanilla's spawn condition seems to give "difficulty".

I certainly consider the matter of "killer rabbit" which is only present as data. It seems that it is useless that you can not use the method to make it brighter and not spawn in torches.

I want to make it a bit different ... I will return the spawn condition to the vanilla.

追加mobのスポーン条件を変更してみて常に危険に身を置く状況を作っていたわけだが、どうやら不評の様子。バニラのスポーン条件と少し違うのは「やりにくさ」を与えてしまうようで(´・ω・`)

確かに現在データとしてしか残っていない「キラーラビット」の件を考えるに、沸きつぶしが効かないというのはダメなようです。

うーん(´・ω・`)少しは違うようにしたいんだけどな…スポーン条件をバニラに戻します。ハイ。

2017/06/03

Update

iYAMATO's Mod and iYAMATO's Mob Mod update. It corresponds to Biomes O Plenty.

iYAMATO's Mob Mod added Plasma Cutter and Stasis Module. Please see each page for details.
PlasmaCutter

Stasis Module

Plasma Enargy

Stasis Pack

Power Node